UDead, the simple fact is that its has been said MANY TIMES that beta maps should be full-compiled. This means VIS and RAD. If that's not the way you work, don't release it on the forums until you feel ready to light it. We don't want to see some horrible-looking unlit map.
You obviously haven't read any of the tutorials and guides on making maps and after wasting my time looking at it, I'm starting to wonder if you'd ever seen water in your life. In the real world, the magic of gravity means you can't normally have freestanding 45-degree faces of water. More importantly, it's an extremely bad idea to have water on more than 1 plane as each reflective water plane doubles the number of polygons drawn. This probably accounts for your ridiculously high r_speeds, not to mention the fact you didn't even bother to VIS it.
Sort your attitude and compiling out, preferably in that order.
- Dagless M.D