Author Topic: Elimination gamemode number  (Read 1701 times)

Lapppy

  • Stingray
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Elimination gamemode number
« on: April 18, 2009, 11:32:29 AM »
What "gamemode" number to we set to make the map play the "Elim" game type?

_burnt

  • Autococker
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Re: Elimination gamemode number
« Reply #1 on: April 18, 2009, 11:53:30 AM »
http://digitalpaint.planetquake.gamespy.com/v2/docs/ents.html

If you mean DM it's 1, i think. Look from the link...

Lapppy

  • Stingray
  • Posts: 91
Re: Elimination gamemode number
« Reply #2 on: April 18, 2009, 01:25:37 PM »
I mean something like this...

http://digitalpaint.therisenrealm.com/reference/gameplay

Team Elimination

The point of a team elimination game is to elimate the whole other team, giving your team one point. This game mode is like speedball in the (real) Paintball sport.

oNd

  • Stingray
  • Posts: 64
Re: Elimination gamemode number
« Reply #3 on: April 18, 2009, 02:16:41 PM »
I think you can use default (all game modes), so number 0.

RoBbIe

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Re: Elimination gamemode number
« Reply #4 on: April 18, 2009, 02:38:20 PM »
you dont have to type any game mode for team elim.

ViciouZ

  • Map Committee
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Re: Elimination gamemode number
« Reply #5 on: April 18, 2009, 03:02:53 PM »
It might use the same number as CTF, because it is just CTF without flags.

blaa

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Re: Elimination gamemode number
« Reply #6 on: April 19, 2009, 01:25:36 AM »
It might use the same number as CTF, because it is just CTF without flags.

No, how could you make a map with CTF and ELIM gamemode at the same time.

jitspoe

  • Administrator
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Re: Elimination gamemode number
« Reply #7 on: April 19, 2009, 01:52:21 PM »
Elim mode is pretty much a hack, and I think it only works if your spawns don't have a gamemode number set (so they spawn in all game modes).  Flags just get removed.  If you want a straight up elim map, don't set any game mode numbers and don't add any flags.

Zorchenhimer

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Re: Elimination gamemode number
« Reply #8 on: April 19, 2009, 01:58:52 PM »
So that's why its "-1" in the menu.  :P