Author Topic: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-  (Read 6949 times)

_burnt

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 2!)-+-
« Reply #20 on: March 04, 2009, 09:53:27 AM »
I've not seen 1. beta so i can't say which one is better. And jump pads could work too.

ip0d

  • VM-68
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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 2!)-+-
« Reply #21 on: March 04, 2009, 10:25:26 AM »
looks awsome =)

Lapppy

  • Stingray
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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 2!)-+-
« Reply #22 on: March 23, 2009, 05:01:51 PM »
Sorry it took a while ;D

--BETA 3--

-Returned the middle top path from BETA 1
-Added jump pads to the high paths
-Added what i call... MiniHills.  :o
-increased the size of the cap points.

RoBiNandL!nk

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #23 on: March 23, 2009, 06:23:42 PM »
ok i found an error just one..!! keep it up

roelofroos

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #24 on: March 24, 2009, 01:22:32 PM »
Nice map :D

 only note that in CTF the white flag in the center should be gone, try to use gamemode or something, and if you die inside the rotating bridge, it can stop rotating if you lose your ammo or grenade(/smoke) and let it fall on the bridge itself (I use "aux" brushes combined with clip brushes to fix the problem.

RoBiNandL!nk

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #25 on: March 24, 2009, 01:33:55 PM »
CTF can have a white flag in center its for better game play so people dont camp the main flag

jitspoe

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #26 on: April 01, 2009, 06:34:18 PM »
Made a demo - not much to point out.  If you stick with the jump pads, I'd do something to make them look a little more interesting.  It might be cooler if you put them in a little cave under where the autococker is, so it's not so easy to shortcut the straight path.

SkaDooSh

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #27 on: April 08, 2009, 11:21:17 AM »
Just played it, I like it alot :P

Lapppy

  • Stingray
  • Posts: 91
Re: New Map: Chainlink Canyon -+-(NOW IN BETA 4!)-+-
« Reply #28 on: July 08, 2009, 08:57:01 PM »
(3 months later...) :o

--BETA 4---

Its been a while, so I might not post all of the changes :P

-fixed blue barrel that was floating
-changed grass texture on the side of the hills to the same as the rock texture.
-made the jump pads more "interesting"

RoBiNandL!nk

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #29 on: July 08, 2009, 09:10:43 PM »
i still like it but i still think when u go low for white flag there has to be elevation changes make it more interesting

jitspoe

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Re: New Map: Chainlink Canyon -+-(NOW IN BETA 3!)-+-
« Reply #30 on: August 08, 2009, 12:27:16 PM »
Uploaded to the beta server for play testing.  Didn't really find any technical things to nitpick about.