Author Topic: Bug: 'Wall hack'  (Read 1464 times)

Rick

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Bug: 'Wall hack'
« on: June 25, 2010, 10:08:34 PM »
Was playing CARPathian and camping my little heart out. So I hid in near the sex room and noticed I could still see entities and players if I was half in the wall.

After talking to some people I found out that a lot of of them already knew about it.


« Last Edit: June 25, 2010, 11:01:08 PM by Rick »

Scars

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Re: Bug: 'Wall hack'
« Reply #1 on: June 26, 2010, 01:46:32 AM »
This happens in all the secret ways. I remember that bankrob had it, then spook fixed it somehow.

Rick

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Re: Bug: 'Wall hack'
« Reply #2 on: June 26, 2010, 02:00:14 AM »
This happens in all the secret ways. I remember that bankrob had it, then spook fixed it somehow.

Mhm happens when you are able to go into a brush.

T3RR0R15T

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Re: Bug: 'Wall hack'
« Reply #3 on: June 26, 2010, 06:02:06 AM »
Thats very old. The first time i saw it was at the waterfall from fort20.

There is a way to fix it for mappers. Chef-Killer did it on dome, but idk how.

Chef-Killer

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Re: Bug: 'Wall hack'
« Reply #4 on: June 26, 2010, 07:21:07 AM »
Yes, it's possible to fix that while mapping with using the mist, (skip) flags instead of the aux flag.

But i don't see a possibility to fix it later with an .ent-file or something else.

Rick

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Re: Bug: 'Wall hack'
« Reply #5 on: June 26, 2010, 05:07:24 PM »
Yes, it's possible to fix that while mapping with using the mist, (skip) flags instead of the aux flag.

But i don't see a possibility to fix it later with an .ent-file or something else.

Oh well, I think I have a new favourite camping spot.