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Chef-Killer
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How i can add smoke?
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Topic: How i can add smoke? (Read 1499 times)
master::iiaaa
PGP
Posts: 12
How i can add smoke?
«
on:
October 01, 2010, 10:05:33 AM »
How i can add smoke in my map?
For example the map Prolandr by Jopezz
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Toast
PGP
Posts: 7
Re: How i can add smoke?
«
Reply #1 on:
October 01, 2010, 10:51:11 AM »
For Smoke you need a
target_temp_entity
Add this:
Key:
style
Value:
45
Key:
targetname
Value:
smoke
You also need a
funk_timer
Add:
Key:
target
Value:
smoke
Key:
wait
Value:
1
(how long you want the interval)
And make sure start_on spawn flag is set
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master::iiaaa
PGP
Posts: 12
Re: How i can add smoke?
«
Reply #2 on:
October 01, 2010, 11:33:02 AM »
Thanks, it works!
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Chef-Killer
Moderator
Autococker
Posts: 1312
Re: How i can add smoke?
«
Reply #3 on:
October 02, 2010, 03:52:22 AM »
For the func_timer you can use "random" "#" for an additional random time as well. It can be very useful somtimes.
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CR1M3T1M3
PGP
Posts: 2
Re: How i can add smoke?
«
Reply #4 on:
October 14, 2010, 06:21:55 AM »
How can I set the time of the Smoke ? With the entity funk_timer ?
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Chef-Killer
Moderator
Autococker
Posts: 1312
Re: How i can add smoke?
«
Reply #5 on:
October 14, 2010, 09:57:28 AM »
Correct, especially "wait" "#" and "random" "#". Also "delay" "#" and "pausetime" "#" has to do with the time.
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Digital Paint Discussion Board
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How i can add smoke?