Author Topic: New map: Ransome  (Read 1583 times)

SnooD

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New map: Ransome
« on: January 23, 2012, 07:28:06 AM »
Here another map I made. Named it Ransome here is he first beta. Simple mirrored map, several different paths to both flags. 2 flag map. CANNOT GET THE LIGHTING IN MY BSP TO WORK, IT IS MESSED UP. IDK WHAT TO DO ABOUT IT I HAVE SEEN OTHER MAPS ON SERVERS BEFORE WITHOUT LIGHTING WOULD BE GREATFULL IF IT WERE JUST UPLOADED :)
http://www.mediafire.com/?zcukoeg9zgpwdd4

MyeRs

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Re: New map: Ransome
« Reply #1 on: January 23, 2012, 10:32:03 AM »
fix your textures...

And the unlit maps on servers are OLD maps, recent maps are much better made, and nicer. (look at Cusoman maps etc..) - Obviously you're not on that level, but learn to light a map, or get somebody else to light it, or give up and stop mapping. Your maps aren't good enough for people to want to play them anyways, lit or unlit. Play with BSP more and stop releasing maps until you become a better mapper. Seeing how quickly you release maps, it's pretty obvious you don't put much time/effort into it... which is shown in the result.

Chef-Killer

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Re: New map: Ransome
« Reply #2 on: January 23, 2012, 11:41:25 AM »
I'll upload the map to our beta serverand post feedback after you run a final compile with full vis and lighting.

What's your problem with lighting the map? Do you don't understand how to add texture and/or sun lighting or are there any problems while exporting the map? If second, what warning or errors do you get?

You should really try to learn bsp step by step. Creating different maps with the same fundamental problems doesn't help you here. Try to improve one map and learn how to avoid leaks, how to align textures, how to create lighting, how to create barrels, how to create entities, how to compile a map, how to release a map... Note that mapping needs a lot of time and effort. You can't create a good map in one day, one week or maybe one month at the beginning. Take you a few weeks or months for a good map. Where's the problem? No one pushes you.

The sticky topics on this board will help you.
http://dplogin.com/forums/index.php?topic=5150.0
http://dplogin.com/forums/index.php?topic=714.0
http://dplogin.com/forums/index.php?topic=960.0
http://dplogin.com/forums/index.php?topic=3031.0
http://dplogin.com/forums/index.php?topic=5149.0

SnooD

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Re: New map: Ransome
« Reply #3 on: January 24, 2012, 02:03:59 AM »
Funny thing is, Superman uploaded all of my 3 maps to his servers, and said they were fine. Also I have had 8 people on each map so far and they all said they liked them, one team even chose the one map as their map...

Cameron

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Re: New map: Ransome
« Reply #4 on: January 24, 2012, 03:40:22 AM »
People always complain about this game not being realistic, and producing something like this and expecting it to be uploaded and played isn't helping, gotta put effort into it.  Follow what Chef-Killer said, you'll be far better off.  And lol, other maps that aren't vised are no excuse, they should all be in the beta folder.  If you send me the .map file I'm more than happy to compile it for you.  Just don't give it to me if there's leaks, cos I hate fixing them :P

SnooD

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Re: New map: Ransome
« Reply #5 on: January 24, 2012, 10:01:58 AM »
People always complain about this game not being realistic, and producing something like this and expecting it to be uploaded and played isn't helping, gotta put effort into it.  Follow what Chef-Killer said, you'll be far better off.  And lol, other maps that aren't vised are no excuse, they should all be in the beta folder.  If you send me the .map file I'm more than happy to compile it for you.  Just don't give it to me if there's leaks, cos I hate fixing them :P
Thanks, when I get around to it, I might just send them to you.