Author Topic: BSP Siege  (Read 1085 times)

CarbineXT

  • Stingray
  • Posts: 64
BSP Siege
« on: June 26, 2006, 09:10:31 AM »
Hello all,

Maybe I missed something simple in BSP, but how do I make the "area" that a defender isn't allowed to leave?

TIA

bug

  • 68 Carbine
  • Posts: 335
Re: BSP Siege
« Reply #1 on: June 26, 2006, 09:33:01 AM »
Quote from: Jitspoe
http://www.planetquake.com/digitalpaint/v2/docs/ents.html#gamemode

Put gamemode 8 on all of your entities (including the worldspawn).  Put one set of spawns in the base and one outside (these alternate every round).  Put a regular old flag entity in the base (with no teamnumber).  Put base entities outside of the base -- if defense touches them, they die.  Offense has to grab the flag and touch them to score points.