Author Topic: New Map: Towerjump II  (Read 11007 times)

rockitude

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Re: New Map: Towerjump II
« Reply #20 on: August 14, 2013, 07:31:27 AM »
Its good that lava has a curve because even longest jump such as cj dosent work.... Good Job :)

It's no main part of the map anyway. All jumpers that I know and tested with, did the jump pretty easy.

LaZeRs

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Re: New Map: Towerjump II
« Reply #21 on: August 15, 2013, 01:28:16 PM »
Its good that lava has a curve because even longest jump such as cj dosent work.... Good Job :)
If you cj, you can make it past that lava structure.

TRION

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Re: New Map: Towerjump II
« Reply #22 on: August 15, 2013, 07:29:13 PM »
It was a very easy jump map... Quake based maps are very complecated and much tougher than this 1. Add some triky jumps that are very tough..

rockitude

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Re: New Map: Towerjump II
« Reply #23 on: August 16, 2013, 06:22:30 AM »
It was a very easy jump map... Quake based maps are very complecated and much tougher than this 1. Add some triky jumps that are very tough..

Read the description.. this map was done for totally beginners, because there are too less really easy jump maps for them.

jitspoe

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Re: New Map: Towerjump II
« Reply #24 on: August 16, 2013, 11:52:58 PM »
Still way too dark.  Doesn't do beginners much good if they can't even see the platforms they're supposed to be jumping on...

SuperMAn

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Re: New Map: Towerjump II
« Reply #25 on: August 17, 2013, 06:58:44 AM »
Can't see anything after the first few jumps... I don't like how dark it is either.

Edit: It is much better with gl_brightness 1.  I just don't think people should have to enter a command to be able to see.