Author Topic: Randomized Tiemaps  (Read 2275 times)

Olbaid

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Randomized Tiemaps
« on: June 09, 2006, 05:23:12 PM »
Wondering if we could get some sort of tie map randomizer.  Maybe we could get a bot in #paintball that would auto pick a map when needed.  This will help prevent the hassle of trying to agree on a map, and possibly decrease the arguments.
« Last Edit: June 09, 2006, 05:50:44 PM by Olbaid »

Smokey

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Re: Randomized Tiemaps
« Reply #1 on: June 09, 2006, 05:51:33 PM »

hmm, all i need is a list of maps to choose from and i will do it.

lekky

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Re: Randomized Tiemaps
« Reply #2 on: June 09, 2006, 06:06:38 PM »
not all clans use irc. and if particular maps were randomly selected i could still see disagreements arising.

Olbaid

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Re: Randomized Tiemaps
« Reply #3 on: June 09, 2006, 06:21:00 PM »
Not everyone would have to use it... Just a tool to help the process if both agree to use it.

Smokey

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Re: Randomized Tiemaps
« Reply #4 on: June 09, 2006, 07:30:45 PM »
well, i could make it pick 3 random maps, and they pick from one of the three.

postmortem

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Re: Randomized Tiemaps
« Reply #5 on: June 09, 2006, 07:31:24 PM »
good fvking idea, just have it pick a map though.

toM|vendettA

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Re: Randomized Tiemaps
« Reply #6 on: June 11, 2006, 12:33:27 AM »
Hey guys. I added this as a feature to TheRedeemer (tR's bot). To use it join #team_redemption then type .maps followed by 6 map names.

Example:
(@toM|vendettA) .maps Shazam Clubpb Propaint1 Kingdomcliffs Indune Pbcup
(@TheRedeemer) DRUMMM ROLL PLEASE.... THE TIE MAP WILL BE.... Kingdomcliffs.

Each clan should choose 3 maps, then one person should enter all 6 of the maps in. Smokey also added a similiar feature to his bot, but his is newb and picks from a pre-made map list of 50 maps, this means you have no choice over the map. I think you should have atleast SOMEWHAT of a choice ;P

Smokey

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Re: Randomized Tiemaps
« Reply #7 on: June 11, 2006, 06:24:54 PM »
hehe, now works in #paintball =]


bitmate

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Re: Randomized Tiemaps
« Reply #8 on: June 12, 2006, 10:30:36 AM »
I just tried both "!maps <somemapnameshere> " and ".maps <somemoremapnameshere> ", but neither of the commands worked for me. :(

Smokey

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Re: Randomized Tiemaps
« Reply #9 on: June 12, 2006, 01:06:22 PM »
try !tie in any channel that dS|erv is in =]

bitmate

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Re: Randomized Tiemaps
« Reply #10 on: June 12, 2006, 01:48:51 PM »
kthxnbye bitmate