Author Topic: Sourceforging  (Read 2713 times)

jitspoe

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Sourceforging
« on: September 06, 2003, 12:15:04 PM »
I just submitted a request for Paintball2 to be a sourceforge project.  This will make it easy to let more people work on the project.

Anrkist

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Re: Sourceforging
« Reply #1 on: September 06, 2003, 02:50:17 PM »
Linux Coder:"Your making this for windows??!?!?!" *snubs nose

IronFist

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« Reply #2 on: September 06, 2003, 03:14:59 PM »
Post removed
« Last Edit: July 25, 2010, 10:10:52 PM by IronFist »

FourthX

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Re: Sourceforging
« Reply #3 on: September 06, 2003, 03:52:08 PM »
That's a good idea jit, might also bring some new blood into the game.

FT

jitspoe

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Re: Sourceforging
« Reply #4 on: September 06, 2003, 09:13:35 PM »
Yeah.  Maybe someone will take up linux and OSX ports as well.  It'll be a couple days before they approve/reject the project.  I'll keep you guys posted.

IronFist

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« Reply #5 on: September 07, 2003, 06:29:20 AM »
Post removed
« Last Edit: July 25, 2010, 10:10:49 PM by IronFist »

jitspoe

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Re: Sourceforging
« Reply #6 on: September 08, 2003, 07:17:05 AM »
Cool beans.

Quote
Your project registration for SourceForge.net has been approved.


Project Information:

Project Descriptive Name:  Digital Paint Paintball 2
Project Unix Name:         paintball2
CVS Server:                cvs.sourceforge.net
Shell Server:              shell.sourceforge.net
Web Server:                paintball2.sourceforge.net

FourthX

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Re: Sourceforging
« Reply #7 on: September 08, 2003, 07:19:59 PM »
Guess i have to reinstall wincvs now...

PLazTiC

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Re: Sourceforging
« Reply #8 on: September 09, 2003, 02:13:29 AM »
http://sourceforge.net/projects/paintball2/

Jit, maybe you sould point the homepage over to www.digitalpaint.tk instead of an empty dir.

\plaz


jitspoe

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Re: Sourceforging
« Reply #9 on: September 09, 2003, 08:30:27 AM »
Yeah, yeah, yeah.  I'm getting to it. :)

jitspoe

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Re: Sourceforging
« Reply #10 on: September 09, 2003, 09:04:11 AM »
Ok, done.   Wow, sourceforge has a lot of stuff on it.  We should have done this ages ago.

Eiii

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Re: Sourceforging
« Reply #11 on: October 17, 2003, 07:21:23 PM »
What exactly will this do for pball?  ;) ;)  ;) ;)  ;) ;)  ;) ;)

XtremeBain

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Re: Sourceforging
« Reply #12 on: October 19, 2003, 09:33:18 AM »
It will let the developers work on the standalone client at the same time, instead of one at a time.  For you this might mean that you will get to see more new features and fixes in the current Paintball 2 standalone faster.

Eiii

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Re: Sourceforging
« Reply #13 on: November 30, 2003, 09:52:46 AM »
...after all, it only takes THREE MONTHS[/u] per feature..

::)

jitspoe

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Re: Sourceforging
« Reply #14 on: November 30, 2003, 04:28:09 PM »
You're welcome to try to accomplish it faster.

Anrkist

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Re: Sourceforging
« Reply #15 on: December 02, 2003, 12:23:37 AM »
eiii is useless though.. you know that.

Eiii

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Re: Sourceforging
« Reply #16 on: December 05, 2003, 05:55:53 PM »
I get that alot...