Author Topic: INPROGRESS: Reach  (Read 1825 times)

PwNno0bS

  • Stingray
  • Posts: 52
INPROGRESS: Reach
« on: March 17, 2013, 09:53:46 AM »
So after a long hiatus I'm back with my map I've recently started working on again. With a fresher look on it I've fixed a lot of things, like aligning textures, scaling my whole map, removing all my barrels, etc. I'm welcoming ideas and critiques, my second floor is bare and i need something to fill it with lol. Keep in mind that I'm still a noob at bsp. I know there are still some things I need to fix like the boxes, and my barriers but I'm getting there slowly but surely.
bps file added.


SS of Fine_Beta the before map:





SS of Reach_Beta the after map:




jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: INPROGRESS: Reach
« Reply #1 on: March 17, 2013, 09:55:11 AM »
The screenshots aren't loading for me.  Also, can you attach the .bsp file instead of the .map so we can look at it in game without compiling first?

PwNno0bS

  • Stingray
  • Posts: 52
Re: INPROGRESS: Reach
« Reply #2 on: March 17, 2013, 10:15:06 AM »
Hows that? :)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: INPROGRESS: Reach
« Reply #3 on: April 19, 2013, 07:53:00 PM »
OK, just checked it out - you really need to work on your texture alignment and light the map before releasing it, even as a beta.