Author Topic: target_laser  (Read 2060 times)

Smokey

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target_laser
« on: June 24, 2006, 06:59:13 PM »
I see it in the entities list but what does it do and how would i use it.

P!nk

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« Reply #1 on: June 24, 2006, 07:14:19 PM »
Post removed
« Last Edit: July 26, 2010, 02:35:44 AM by P!nk »

Smokey

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Re: target_laser
« Reply #2 on: June 24, 2006, 07:21:11 PM »
ty pink. ill have to see what i could do with it! maybe a spinning door on a train with a laser! light show!1!!1!

IronFist

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« Reply #3 on: June 24, 2006, 07:37:52 PM »
Post removed
« Last Edit: July 25, 2010, 10:53:22 PM by IronFist »

bug

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Re: target_laser
« Reply #4 on: June 24, 2006, 07:49:16 PM »
I'm pretty sure it's been removed... along with my favorite, the func_explosion

What the heckz0rz is a func_explosion? Explosions still exist and work fine, but I believe they're called target_explosion.

Eiii

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Re: target_laser
« Reply #5 on: June 24, 2006, 07:50:41 PM »
Nooo... the explosion has been taken out, along with the laser.

Taken out of DP, I mean.

bug

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Re: target_laser
« Reply #6 on: June 24, 2006, 07:51:58 PM »
Taken out? Lasers have, but explosions haven't. Have you ever played castlejumps? Target_explosions at work. Espresso1 originally used them as well. Explosions work, and don't say differently.

Ha! -Bugged

GreenAffairz

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Re: target_laser
« Reply #7 on: June 24, 2006, 07:52:58 PM »
I bet your wrong bug.

bug

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Re: target_laser
« Reply #8 on: June 24, 2006, 09:18:47 PM »
Oh really? Feel free to download this package of a .MAP and .BSP I just made.

Impsy Stinks

GreenAffairz

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Re: target_laser
« Reply #9 on: June 24, 2006, 09:39:20 PM »
Isn't that interesting.

IronFist

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« Reply #10 on: June 25, 2006, 12:07:44 PM »
Post removed
« Last Edit: July 25, 2010, 10:53:13 PM by IronFist »

Clipz

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Re: target_laser
« Reply #11 on: June 25, 2006, 05:22:48 PM »
You cant use the laser in dp jitspoe took out a few things and thats one of them