Author Topic: Paths for Certain Models  (Read 2940 times)

BASEBALLDUDE

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Paths for Certain Models
« on: November 16, 2013, 08:30:20 PM »
I am trying to use func_model entities to get some of these models in-game without them being "real".
-Player model (blue, purple, red, yellow)
-gun model (preferably spinning like a weapon_pballgun)
I need the paths in the func_model entity for "model" "path/model". What is the "path/model" for these models?
« Last Edit: November 16, 2013, 09:48:04 PM by BASEBALLDUDE »

TRION

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Re: Paths for Certain Models
« Reply #1 on: November 17, 2013, 07:48:26 AM »
Are u going to make a weapon rack??

BASEBALLDUDE

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Re: Paths for Certain Models
« Reply #2 on: November 17, 2013, 08:28:39 AM »
Are u going to make a weapon rack??
Yup and I'm gonna have neutral players in blue or purple.

TRION

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Re: Paths for Certain Models
« Reply #3 on: November 18, 2013, 01:31:23 AM »
Well than I suggest you to make the scenario like the whole match is taking place in time warp like a falling cup in air with liquid spilling out etc. That'll add to ur map :)

Chef-Killer

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Re: Paths for Certain Models
« Reply #4 on: November 18, 2013, 11:30:52 AM »
"model" "models/weapons/g_autoc/tris.md2" ?

jitspoe

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Re: Paths for Certain Models
« Reply #5 on: November 18, 2013, 06:14:26 PM »
I'm not sure if you can make that work with the player model, as the player model is kind of a special case.  You should be able to figure out the paths for everything just by looking in the pball/models directory.  The g_ weapons are the ground versions (v_ is for the viewmodels).

BASEBALLDUDE

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Re: Paths for Certain Models
« Reply #6 on: November 18, 2013, 06:17:16 PM »
I'm not sure if you can make that work with the player model, as the player model is kind of a special case.  You should be able to figure out the paths for everything just by looking in the pball/models directory.  The g_ weapons are the ground versions (v_ is for the viewmodels).
It's a little confusing with everything named "tris" etc.

jitspoe

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Re: Paths for Certain Models
« Reply #7 on: November 18, 2013, 06:20:35 PM »
Does it matter what it's named? :) Just use the path to the .md2 file, like Chef-Killer demonstrated.

BASEBALLDUDE

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Re: Paths for Certain Models
« Reply #8 on: November 18, 2013, 06:42:31 PM »
OK thanks.