(1) I don't really see what benefit there is to providing the community with a list of known cheats.
(2) As for modified content vs. cheats, if you modify your content in such a way that you can identify players through walls, how is that different from using a cheat program to do it? Either way, it provides an unfair advantage, and is cheating.
1. Right, so they don't see how little you can detect.
2. I think what people care here about is: Did someone got banned because he modified his textures to baby-blue, white etc or he did used something like wh,speedhack etc. Because still a lot of people don't agree with your response on changed textures.
Actually, it's more to stop the "lol, I have to go away to school next week, so I can't play anyway, I'm just going to cheat - it's only 32 days" mentality. The 32 day bans were not enough of a disincentive to using cheats. Once I started hitting people with 1024 day bans, the rate of cheating dropped a lot.
I assure you, you would actually reduce cheater percentage more if you first said that this have changed out loud. You did it just because you are tired of banning cheaters. And while percentage of cheaters reduced, more people that would like to play got hit, and fact is we have lack of good players that could contribute to match scene.