Author Topic: New map Industrial  (Read 21831 times)

bitmate

  • Autococker
  • Posts: 1248
Re: New map Industrial
« Reply #120 on: June 28, 2006, 11:01:28 AM »
They are using Half-Life textures for this map.

TinMan

  • Autococker
  • Posts: 1347
Re: New map Industrial
« Reply #121 on: June 28, 2006, 02:11:27 PM »
Jits, you should really lock this one since newcomers aren't gonna read the whole thing before they post to it.

medley crew 1

  • Guest
Re: New map Industrial
« Reply #122 on: June 29, 2006, 11:33:00 AM »
Jits, you should really lock this one since newcomers aren't gonna read the whole thing before they post to it.
Here, here

SWSoggyWaffles

  • Stingray
  • Posts: 82
Re: New map Industrial
« Reply #123 on: August 06, 2006, 11:42:38 AM »
Jits, you should really lock this one since newcomers aren't gonna read the whole thing before they post to it.
Here, here
Here, here, here

TinMan

  • Autococker
  • Posts: 1347
Re: New map Industrial
« Reply #124 on: August 06, 2006, 07:33:54 PM »
point proven.

SWSoggyWaffles

  • Stingray
  • Posts: 82
Re: New map Industrial
« Reply #125 on: August 06, 2006, 08:10:46 PM »
point proven.
i already read the entire thread

*and what a long, painful thread it is*