Never really played this with people before, so I tried firing it up for this weekend's Social Saturday event, and a couple major issues became very apparent:
1) The layout is not very intuitive. Most people couldn't even find the flags.
2) Trick jumps necessary for everything. Ex: there's a ladder that goes down just low enough that you have to double jump off of a box to reach it. Why not make the map accessible to more players?
I attached a demo from the game we played. Might provide some ideas on what to change. Lots of people complaining about the jumps, being lost, and not being able to find the flags.
Not sure what to do about this, short of a major layout overhaul to make the direction to the bases more intuitive and the flags more accessible. At the very least, maybe you could tweak the paths so they go straight to the flags instead of requiring all sorts of weird jumps that don't look like they're a primary path. Try playing the map just walking with no strafe or double jumps and make paths that are straightforward from that perspective.
Note: I think the demo is bugged and one of the blue players shows up yellow for some reason.