"If this is true, then people pinging like 70 and under have a huge jumping advantage than people pinging 100+. Not to mention any higher."
No. Ping and bandwidth are very separate, especially because Q2 uses UDP.
Your computer can fire off as many packets as you want it too, up to the bandwidth of your link. Ping just changes the latency of the reciept by the server.
If Q2 used TCP, then there is flow control imposed on your data, which limits the number of packets in flight. This is not a number of packets persay, as it is a number of bytes. If you send to many packets, you're going to likely overload some router along the path, increase your latency and cause the reliability mechanism to realzie it hasnt gotten an ACK within the expected round trip time. This will double the RTO and effectively half the window size per unit time for each packet that has to be re-transmitted. Therefore latency and throughput are somewhat inversely related in TCP communications.