Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
q2a3d
« previous
next »
Print
Pages: [
1
]
Author
Topic: q2a3d (Read 3112 times)
mSparks
PGP
Posts: 4
q2a3d
«
on:
January 30, 2004, 03:28:38 AM »
jit, do you want me to add the q2a3d enigne code to the pb2 source, if so which one (are you running a CVS, or just use the 007a code) - shouldn't really matter which, #ltktbm is back open if you want to pop in there, ttyl.
Logged
Eiii
Autococker
Posts: 4595
Re: q2a3d
«
Reply #1 on:
January 30, 2004, 04:31:50 AM »
q2a3d??
Logged
mSparks
PGP
Posts: 4
Re: q2a3d
«
Reply #2 on:
January 30, 2004, 05:54:20 AM »
jit knows what I mean
http://www.cam-direct.co.uk/ltk/developer/
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: q2a3d
«
Reply #3 on:
January 30, 2004, 10:45:00 AM »
3D sound.
Logged
meat
VM-68
Posts: 108
Re: q2a3d
«
Reply #4 on:
January 31, 2004, 09:47:54 PM »
Aww, but the thingy he is talking about is cool looking...and its got rag doll stuff =)
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
q2a3d