Author Topic: newmap: 100 Years of Solitude  (Read 3728 times)

_burnt

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newmap: 100 Years of Solitude
« on: December 24, 2009, 03:20:53 PM »
It's about time to release the map that me and Viciouz were originally making for the xMapCom.
The maps theme is a village after a nuclear war; destroyed buildings, collapsed structures and military bases. Team bases are located in front of military bunkers and from there the teams move middle area which is a village, that has become ruins in the battles.
Size is pretty large and the beta 1 is still pretty unfinished, but it is VIS and rad compiled (thanking Spook). Texture alignments and such will be fixed for b2;)
We'd also like to thank anyone who gave ideas or helped with the map when we were builiding it. I hope you like it and give some feedback:p

T3RR0R15T

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Re: newmap: 100 Years of Solitude
« Reply #1 on: December 24, 2009, 06:16:27 PM »
It looks really nice. I hope we can make a littel gameplay test soon. Maybe with the second or third beta on the speed server.

Good model idea, mapping, landscape and lights :)

The flames are not completely transparent. A bug because of the fog?

The roof from the church looks not destroyed enough in my opinion. Can you make the door from the church half open/closed and maybe a little bit broken?
And i would like to see more parts of ruines in the whole map.


EDIT:
Online: [OTB] Beta - 83.169.4.183:22222
« Last Edit: December 24, 2009, 06:56:31 PM by T3RR0R15T »

Spartax

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Re: newmap: 100 Years of Solitude
« Reply #2 on: December 24, 2009, 07:14:25 PM »


The roof from the church looks not destroyed enough in my opinion. Can you make the door from the church half open/closed and maybe a little bit broken?
And i would like to see more parts of ruines in the whole map.




+1


EDIT:
Online: [OTB] Beta - 83.169.4.183:22222
[/quote]

Termin8oR

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Re: newmap: 100 Years of Solitude
« Reply #3 on: December 24, 2009, 09:43:55 PM »

Size is pretty large and the beta 1 is still pretty unfinished, but it is VIS and rad compiled (thanking Spook).

Map looks fun, with a bit more work it should be turned into a console gaming map!
Also Spook has an amazing PC.

_burnt

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Re: newmap: 100 Years of Solitude
« Reply #4 on: December 25, 2009, 05:48:50 AM »
Thanks for the feedback  :-* We'll be doing more ruins and making the church more realistic and detailed. And about the flames, i don't know why they aren't transparent. Maybe it's the fog..

Scars

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Re: newmap: 100 Years of Solitude
« Reply #5 on: January 14, 2010, 10:47:01 AM »
First off all, fix caps.

jitspoe

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Re: newmap: 100 Years of Solitude
« Reply #6 on: January 24, 2012, 05:11:38 PM »
Is this being dropped and replaced by silent, or are these going to be different maps?

Rockyar_96

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Re: newmap: 100 Years of Solitude
« Reply #7 on: January 25, 2012, 01:06:00 PM »
from screens it looks awsome!  :o

Chef-Killer

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Re: newmap: 100 Years of Solitude
« Reply #8 on: October 07, 2012, 05:20:20 AM »