Author Topic: New Map: Eclissi FINAL  (Read 8909 times)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: New Map: Eclissi FINAL
« Reply #20 on: March 05, 2007, 05:08:34 PM »
You can make a single map support multiple game modes if that's all that's different.

Clipz

  • Committee Member
  • Autococker
  • Posts: 1497
Re: New Map: Eclissi FINAL
« Reply #21 on: March 05, 2007, 05:59:24 PM »
Hmm can you clarify that one a little better for me?

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: New Map: Eclissi FINAL
« Reply #22 on: March 05, 2007, 06:43:41 PM »
If you want a map to support both DM and CTF, for example, you can put "gamemode" "5" in the worldspawn.  That means it supports gamemode 1 (DM) + gamemode 4 (CTF).  Then you can make all your flags, bases, and team spawns have "gamemode" "4", so they only show up in CTF mode, and create spawns scattered around the map with "gamemode" "1", which will only be present in DM mode.

Clipz

  • Committee Member
  • Autococker
  • Posts: 1497
Re: New Map: Eclissi FINAL
« Reply #23 on: March 05, 2007, 08:56:25 PM »
oh yeah i understand that :)