Author Topic: Issue with hardware check  (Read 3210 times)

Deranged

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Issue with hardware check
« on: September 04, 2007, 09:36:34 PM »
Hi.. I'm running slackware 11(32 bit, 4.3.x kernel). I have gcrypt installed and all my dpball excrement is chmod'd to 0777, yet I still get kicked for hardware check after a few minutes. Searching has yielded no help, any solutions?

Eiii

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Re: Issue with hardware check
« Reply #1 on: September 04, 2007, 09:40:34 PM »
The best solution in this case is to not use linux. <_< I'm pretty sure jits has something to fix this, though.

Deranged

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Re: Issue with hardware check
« Reply #2 on: September 04, 2007, 09:45:51 PM »
dunno about that, I found a slackware 10.2 user he spoke to and.. basically it ended with "well.. this is why I hate devving on linux.. too much effort to solve everyone's problems" then no soltion appended :P

jitspoe

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Re: Issue with hardware check
« Reply #3 on: September 06, 2007, 01:22:45 PM »
Make sure you have all of these:
        libm.so.6 => /lib/tls/libm.so.6 (0x0019c000)
        /lib/ld-linux.so.2 (0x00215000)
        libgcrypt.so.11 => /usr/lib/libgcrypt.so.11 (0x00cf5000)
        libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00acc000)
        libpthread.so.0 => /lib/tls/libpthread.so.0 (0x00742000)
        libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00e6c000)
        libc.so.6 => /lib/tls/libc.so.6 (0x002e1000)
        libgpg-error.so.0 => /usr/lib/libgpg-error.so.0 (0x005dc000)
        libnsl.so.1 => /lib/libnsl.so.1 (0x00fc9000)
        libdl.so.2 => /lib/libdl.so.2 (0x0035d000)
        librt.so.1 => /lib/tls/librt.so.1 (0x00737000)
        libpthread.so.0 => /lib/tls/libpthread.so.0 (0x003ca000)


Is there a way to hard link all this crap like you can on Win32 compiles so there aren't so many dependencies?  Or would that work since every Linux distro is different?

Deranged

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Re: Issue with hardware check
« Reply #4 on: September 06, 2007, 09:17:41 PM »
it wouldn't work in the end(except for certain users). all distros layout their excrement differently(albeit similarly), it isn't all uniform. On top of that, kernel versions aren't compatible.. then on top of that even you have the schism between x86 and x86_64.. linux is a excrement storm like that :P that's why most linux programs aren't distributed in binary like dpball is, but in source with bootstrap, configure, make(/make install) scripts included

jitspoe

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Re: Issue with hardware check
« Reply #5 on: September 11, 2007, 02:41:09 PM »
it wouldn't work in the end(except for certain users). all distros layout their excrement differently(albeit similarly), it isn't all uniform. On top of that, kernel versions aren't compatible.. then on top of that even you have the schism between x86 and x86_64.. linux is a excrement storm like that :P that's why most linux programs aren't distributed in binary like dpball is, but in source with bootstrap, configure, make(/make install) scripts included
You've pretty much described exactly why I hate developing on Linux. :)

Unfortunately, distributing is source form isn't really an option with the cheating issues we have.  I mean, yeah, you can download and compile the source, but there's really no feasible way to tell the difference between a user who has compiled the source without changing anything and a user who has added a few "enhancements".  That's why I have to release a standard binary file.

To be completely honest, Linux almost isn't worth the effort.   Maybe 1% of players use it.  The main reason I have Linux support is for the servers.

Deranged

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Re: Issue with hardware check
« Reply #6 on: September 16, 2007, 08:13:43 PM »
jits I'll probably start dual booting again anyways, but couldn't you just.. remove the hardware check excrement? Or perhaps explain why it's needed? maybe find another way to suit that cause without kicking people who have done nothing wrong other than use a different os than the consumer sexually promiscuous person'd(lol) one?

"Protection is called for until it becomes a hassle on the protected"

jitspoe

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Re: Issue with hardware check
« Reply #7 on: September 20, 2007, 09:52:49 AM »
The hardware check is for future hardware-based bans.

Deranged

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Re: Issue with hardware check
« Reply #8 on: September 20, 2007, 03:34:35 PM »
Well... I think you should rethink the idea. Is that part of the codebase open? I'd like to have a look at it to see if there's a better way to go about this that results in me being able to play on linux..

Deranged

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Re: Issue with hardware check
« Reply #9 on: September 26, 2007, 09:29:55 PM »
By the way.. I kinda resolved this by running the windows version of paintball through WINE ;)