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Digital Paint Discussion Board
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Topic: _ (Read 2980 times)
IronFist
Autococker
Posts: 1304
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«
on:
November 15, 2004, 04:15:39 PM »
Post removed
«
Last Edit: July 25, 2010, 10:02:23 PM by IronFist
»
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loial21
Autococker
Posts: 2807
Re: Club map...yay
«
Reply #1 on:
November 15, 2004, 08:23:34 PM »
nice .....how many rooms ?
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IronFist
Autococker
Posts: 1304
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«
Reply #2 on:
November 16, 2004, 05:23:37 AM »
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Last Edit: July 25, 2010, 10:02:15 PM by IronFist
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Dirty_Taco
Map Committee
Autococker
Posts: 1630
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«
Reply #3 on:
November 16, 2004, 07:24:45 PM »
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Last Edit: July 26, 2010, 01:21:10 AM by Dirty_Taco
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loial21
Autococker
Posts: 2807
Re: Club map...yay
«
Reply #4 on:
November 16, 2004, 09:43:42 PM »
agrees with the the talking taco ...
any chance of getting a 2d target of ganja
so when u hit it , you woudl hear multipul whimpers in protest......that would be sweet
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FourthX
Developer
68 Carbine
Posts: 260
Re: Club map...yay
«
Reply #5 on:
November 19, 2004, 12:52:04 PM »
How about making some speaker textures instead of using all those brushes
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IronFist
Autococker
Posts: 1304
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«
Reply #6 on:
November 21, 2004, 03:45:45 PM »
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Last Edit: July 25, 2010, 10:02:11 PM by IronFist
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Termin8oR
Autococker
Posts: 1023
Re: Club map...yay
«
Reply #7 on:
November 23, 2004, 05:10:39 PM »
Small Rooms With lots Of Detail is ALMOST Like a Big Room with plain sh.it
But Very Nice.
How Do You get Purple Light Color?
How Do You Get Sparkly Things?
-Termin8oR
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IronFist
Autococker
Posts: 1304
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«
Reply #8 on:
November 23, 2004, 05:54:57 PM »
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Last Edit: July 25, 2010, 11:40:05 PM by IronFist
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Club map...yay
«
Reply #9 on:
November 23, 2004, 06:28:18 PM »
I think _color is on a scale from 0.0 to 1.0, so you'd do "_color" "1 0 0" to get red. Use colored lights sparingly, though! There are very few situations that warrant strong light colors. Oh, also colored lights don't work in software mode.
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Digital Paint Discussion Board
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