Author Topic: Siege zone...?  (Read 1613 times)

BinarySpike

  • PGP
  • Posts: 19
Siege zone...?
« on: May 25, 2007, 10:44:28 PM »
What zone defines in Siege the area the defending team cannot exit? (or they die)

Also is it possible to make "zones" so they could walk in a specific line outside?

Clockwork

  • Stingray
  • Posts: 75
Re: Siege zone...?
« Reply #1 on: May 26, 2007, 01:58:09 AM »
ha ha, i remember asking this a few months back, you use the base entities, and set them to team 1 and 2, and as long as its in siege mode it changes the teams around every round =P hope that helped with the first question

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Siege zone...?
« Reply #2 on: May 26, 2007, 09:58:49 AM »
Don't assign the bases team numbers. If you do, it will always kill the same team. Found that out when I tried the 3-way siege thing. And no, that doesn't work.

Apocalypse

  • Autococker
  • Posts: 1463
Re: Siege zone...?
« Reply #3 on: May 26, 2007, 05:32:02 PM »
Oh I remember that Zorch I'm not suprised it didn't work siege wasn't meant to be like that so it wouldn't work. Anyways Zorch is right you don't want the people sieging the base to just try to get in then die that would be sooooooooo annoying lol :)

Clockwork

  • Stingray
  • Posts: 75
Re: Siege zone...?
« Reply #4 on: May 26, 2007, 06:22:49 PM »
really? u shouldnt number the bases? dammit, probably why my map wouldnt work o.o

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Siege zone...?
« Reply #5 on: May 27, 2007, 05:55:06 PM »
Jits said something about a 3 way siege. How he couldn't remember if he removed that feature. Well, he did.

Apocalypse

  • Autococker
  • Posts: 1463
Re: Siege zone...?
« Reply #6 on: May 27, 2007, 06:09:23 PM »
Lol I know and that is precisely why I knew it would not work although it was a good idea :)
Edit: *Apocalypse looks below oh well I knew it wasn't working.
« Last Edit: May 30, 2007, 05:21:19 PM by Apocalypse »

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Siege zone...?
« Reply #7 on: May 30, 2007, 04:50:32 PM »
Jits said something about a 3 way siege. How he couldn't remember if he removed that feature. Well, he did.
I didn't remove it.  It was just never tested, so it probably never existed to begin with.

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Siege zone...?
« Reply #8 on: May 30, 2007, 10:21:47 PM »
Oh. Poo.