Author Topic: My First map .:Ravello::  (Read 1627 times)

mas

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My First map .:Ravello::
« on: July 25, 2007, 02:14:13 PM »
Hi,
I made my first map now and i wanted to know how You think about it.

Whats good\bad...
Its my first map so please be friendly^^

I post this map because I want to correct it and make it better so it will get a good map.

Greetings
           Mas

P.S.: I put all things(Screens and map) in a RAR Archiv

Spook

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Re: My First map .:Ravello::
« Reply #1 on: July 25, 2007, 02:19:36 PM »
You need to light it. Rotate the wood on the ladders 90 degrees so the wood always goes the long way. The grass for the walls is really ugly too.

mas

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Re: My First map .:Ravello::
« Reply #2 on: July 25, 2007, 02:22:29 PM »
ok, thanks.
I´ll fix it

Corporal Perez

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Re: My First map .:Ravello::
« Reply #3 on: July 25, 2007, 02:48:13 PM »
Its unfair. The reds have more advantage. They have a door to the church facing them. There are holes in the corners of the church too

mas

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Re: My First map .:Ravello::
« Reply #4 on: July 25, 2007, 02:50:57 PM »
yes, i had seen that,too.
Will be fixed.

But what do you think of the hole map?
Good idea or boring?

Corporal Perez

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Re: My First map .:Ravello::
« Reply #5 on: July 25, 2007, 02:52:19 PM »
hmm. It doesnt have an ambiance, if you know what i mean.

jitspoe

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Re: My First map .:Ravello::
« Reply #6 on: July 26, 2007, 01:33:11 PM »
- Before releasing a map, it needs to be fully compiled (vised and lit), even if it's a beta.
- The crate textures need to be scaled down and aligned.
- Ladder textures need adjusting (see my ladder tutorial).
- Flag capture points are in the wrong spot - in 1 flag mode, you're supposed to capture at the enemy base.

At the very least, get the compile and capture points fixed, and I'll upload it to the beta server for testing.