Author Topic: Heh, Doom 3 lighting.  (Read 1008 times)

y00tz

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Heh, Doom 3 lighting.
« on: August 08, 2007, 05:34:04 PM »
Haha check out the picture on the right side: http://uncyclopedia.org/wiki/Doom_3


(For those too lazy to click)
The caption reads:
http://uncyclopedia.org/wiki/Image:Black.png
Quote
As you can see, Doom 3 has the most advanced shadow rendering system of any current system

jitspoe

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Re: Heh, Doom 3 lighting.
« Reply #1 on: August 08, 2007, 08:54:02 PM »
You've been reading my quakesrc posts, haven't you?

y00tz

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Re: Heh, Doom 3 lighting.
« Reply #2 on: August 08, 2007, 10:07:11 PM »
* y00tz  thinks for a second...

Haha maybe, did you post this on there? If so, sorry man :P Or do you just dislike the amazing Doom 3 "lighting"?

I'm actually a pretty big fan of the game, and the engine..

jitspoe

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Re: Heh, Doom 3 lighting.
« Reply #3 on: August 08, 2007, 10:26:15 PM »
haha, no problem - just giving you a hard time.  It's really not that bad if you adjust the gamma, though I tend to prefer precalculated radiosity as it has softer and more realistic lighting.

Apocalypse

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Re: Heh, Doom 3 lighting.
« Reply #4 on: August 09, 2007, 08:36:02 AM »
That was short lol why is there a picture of a black square?

Eiii

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Re: Heh, Doom 3 lighting.
« Reply #5 on: August 09, 2007, 02:17:41 PM »
Someone missed the joke.

Also, precalculated radiosity + real time lighting effects is my preference. ;)

Cobo

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Re: Heh, Doom 3 lighting.
« Reply #6 on: August 09, 2007, 02:33:30 PM »
I like fullbright games the best.