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fauna
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Topic: fauna (Read 1411 times)
SWSoggyWaffles
Stingray
Posts: 82
fauna
«
on:
July 22, 2007, 09:38:56 PM »
more plants and bush models for maps, it would look better than demented cone trees.
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KiLo
Autococker
Posts: 2086
Re: fauna
«
Reply #1 on:
July 22, 2007, 09:40:05 PM »
Put a vote in the feature vote thread for that.
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P!nk
Autococker
Posts: 948
_
«
Reply #2 on:
July 22, 2007, 09:41:22 PM »
Post removed
«
Last Edit: July 26, 2010, 02:11:26 AM by P!nk
»
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Fullmetal_Steeb
68 Carbine
Posts: 353
Re: fauna
«
Reply #3 on:
August 20, 2007, 07:46:21 PM »
also, fauna is animals and bugs and stuff... you're thinking flora.
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marth
Stingray
Posts: 52
Re: fauna
«
Reply #4 on:
August 20, 2007, 10:21:34 PM »
i dont necessarily agree with better quality trees (could have an option to turn them on/off though) but i really agree with having a little more greenery,at least the quality of the current tree (read as, i want to hide behind bushes :-p)
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y00tz
Autococker
Posts: 2742
Re: fauna
«
Reply #5 on:
August 20, 2007, 11:47:21 PM »
Quote from: marth on August 20, 2007, 10:21:34 PM
i dont necessarily agree with better quality trees
You're anti-tree? What possible bad could come from a few low to mid poly trees? Heaven forbid we lose the lollipop appeal that the current trees have.
Quote from: marth on August 20, 2007, 10:21:34 PM
(could have an option to turn them on/off though)
And if you turned off better looking trees, what would you see? A built-in wallhack, yes? Or maybe it replaces the model with a brushed lollipop tree? Not feasible.
Welcome to the forums marth.
-y00tz
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Playah
68 Carbine
Posts: 485
Re: fauna
«
Reply #6 on:
August 21, 2007, 06:03:57 AM »
He's trying to say that he's more worried about the quantity than the quality of plants.
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fauna