Hey all!
First off, Digital Paint looks like an absolutely fabulous game, and I'm really impressed by everything you have done with it!
My wife and I are hosting a LAN party tonight, and we'd love to use Digital Paint as one of the main games. However, when we were testing it last night, we ran into some issues that I was hoping you could help us out with.
I was able to start a game and create a LAN game just fine, but it seems like every 30-60 seconds, the game freezes for 10-20 seconds, and then it resumes. I tried this on two separate computers, and it happens with both.
First computer:
Macbook Pro Laptop (2.4 ghz)
Windows XP (yes, running Windows on Mac hardware)
2 gb RAM
Second computer:
AMD Athlon 1800+
Windows XP
512 mb
We loaded the game onto both computers, and tried hosting from each computer in turn -- the problem repeated itself no matter which computer was hosting.
When the hosting computer would hang, the client player would be stuck and unable to move much as he waited for the server to un-hang. After the server comes back, he is free to move, but then he's likely to freeze up, leaving him as available prey for the player who was hosting.
The only thing I can think of is that it might have something to do with the fact that the computers are on a local network with no Internet access. Does it try to sync with a global server or something?
I'm using the latest community edition build of Digital Paint named DP2CE_b019.exe gotten from
this thread.
Any advice you could give me would be fantastic -- this game looks like exactly the kind of family-friendly newbie-friendly CTF LAN game that we're looking to play at our party -- I really hope we can get this working.
Thanks much!
Respectfully,
clint