Author Topic: Recognize the metal texture?  (Read 2148 times)

y00tz

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Recognize the metal texture?
« on: November 14, 2007, 09:56:49 PM »
Check out "slimy metal plates" here: http://www.filterforge.com/filters/category47-page1.html

Interesting to see Jitspoe's work is on the first page of the buildings category.
« Last Edit: November 15, 2007, 02:15:19 PM by y00tz »

Eiii

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Re: Recoginize the metal texture?
« Reply #1 on: November 14, 2007, 10:05:06 PM »
Cool. Does jits even use that anymore? ;D

XtremeBain

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Re: Recoginize the metal texture?
« Reply #2 on: November 15, 2007, 07:37:13 AM »
S8N's is on that same front page, as well.

y00tz

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Re: Recoginize the metal texture?
« Reply #3 on: November 15, 2007, 07:54:16 AM »
Yeah I saw that, but I didn't know if anyone would recognize it, since it isn't in the HR4/ folder.


jitspoe

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Re: Recoginize the metal texture?
« Reply #4 on: November 15, 2007, 02:14:25 PM »
I wish they'd add shadows in.  It's hard to create convincing textures without them.

y00tz

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Re: Recognize the metal texture?
« Reply #5 on: November 15, 2007, 02:15:54 PM »
Yeah the highs and lows aren't clear.  Looks good though.  Also, edited title...

y00tz

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Re: Recognize the metal texture?
« Reply #6 on: November 18, 2007, 07:24:09 PM »
Did you ever end up buying FF?  What about TerraGen?  Those are the two I remember you had considered at one time.

Zorchenhimer

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Re: Recognize the metal texture?
« Reply #7 on: November 18, 2007, 08:37:58 PM »
Blender can do the same thing TarraGen does.

y00tz

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Re: Recognize the metal texture?
« Reply #8 on: November 18, 2007, 08:39:39 PM »
Is there a skybox tutorial?    Nevermind, it's in that noob-to-pro tutorial you linked me to, thanks.  edit again: that tutorial only has information on making a skybox from existing images, where as TerraGen can render images...  is there another feature I am overlooking within Blender?

jitspoe

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Re: Recognize the metal texture?
« Reply #9 on: November 20, 2007, 03:35:24 PM »
Did you ever end up buying FF?  What about TerraGen?  Those are the two I remember you had considered at one time.
I purchased terragen.  FF I got free for helping beta test.

Zorchenhimer

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Re: Recognize the metal texture?
« Reply #10 on: November 20, 2007, 03:42:41 PM »
Is there a skybox tutorial?    Nevermind, it's in that noob-to-pro tutorial you linked me to, thanks.  edit again: that tutorial only has information on making a skybox from existing images, where as TerraGen can render images...  is there another feature I am overlooking within Blender?

I never said it was a built-in feature.  I said it was capable of doing it.  :P
I might write a script for it if i ever get around to it.

Edit:
I prefer modeling the terrain, but thats just me.

jitspoe

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Re: Recognize the metal texture?
« Reply #11 on: November 21, 2007, 02:43:32 PM »
Bump maps are much easier for creating terrain in my opinion.

Zorchenhimer

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Re: Recognize the metal texture?
« Reply #12 on: November 21, 2007, 05:14:04 PM »
Bump maps are much easier for creating terrain in my opinion.

I haven't taken the time to learn bump maps to the fullest yet.  :-\