Author Topic: missing flag, base and invincable enemies?  (Read 996 times)

marth

  • Stingray
  • Posts: 52
missing flag, base and invincable enemies?
« on: November 30, 2007, 05:35:20 AM »
i decided to try to make my first map today, it worked out except for a few things, the bases and flags were missing o.O and in ctf and one-flag, the enemies are invincable, but not in koth o.o.
 i used final compile (high guality), whats wrong?   :-\

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: missing flag, base and invincable enemies?
« Reply #1 on: November 30, 2007, 01:51:07 PM »
Make sure you have a worldspawn.  I've seen some crazy stuff happen with missing worldspawns.

gir

  • PGP
  • Posts: 37
Re: missing flag, base and invincable enemies?
« Reply #2 on: November 30, 2007, 02:20:41 PM »
did you remember to use teamnumbers for flags and bases? that might be part of the problem.

marth

  • Stingray
  • Posts: 52
Re: missing flag, base and invincable enemies?
« Reply #3 on: December 01, 2007, 12:11:30 AM »
world spawn, check.... teamnumbers, check..... i have gamemode 0 assigned to both the bases, and gamemode 4 assigned to both flag entities, gamemode 2 and team 0 assigned to the neutral flag, but i do have a crapload o spawns for both teams if that would mess anything up, i could send the .map file if that would help any.
EDIT: got ri of the base glitch, it was jsut a mistake i made :/
« Last Edit: December 01, 2007, 02:53:05 AM by marth »