I've obtained some log files that are more current then those I was testing with. I ran into an issue concerning many duplicate names. After looking for a bit in the parser, I took a peak at the logs and determined that the funname menu(well cvar_cat) is causing this behavior.
See below:
PlayerRename ^ÈÞ^Ñ^È9 ^ÈÞ^ÑÒ 96.4
PlayerRename ^ÈÞ^ÑÒ^È9 ^ÈÞ^ÑÒ× 98.5
PlayerRename ^ÈÞ^ÑÒ×^È9 ^ÈÞ^ÑÒ×Å 99.3
PlayerRename ^ÈÞ^ÑÒ×Å^È9 ^ÈÞ^ÑÒ×Å^Ð 101.4
PlayerRename ^ÈÞ^ÑÒ×Å^Ð^È9 ^ÈÞ^ÑÒ×Å^ÐÐ 106.6
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐ^È9 ^ÈÞ^ÑÒ×Å^ÐÐõ 108.3
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõ^È9 ^ÈÞ^ÑÒ×Å^ÐÐõò 111.8
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõò^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòå 112.7
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõòå^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòåâ 114.9
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõòåâ^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòåâì 115.9
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõòåâì^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòåâìï 116.8
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõòåâìï^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòåâìïï 117.1
PlayerRename ^ÈÞ^ÑÒ×Å^ÐÐõòåâìïï^È9 ^ÈÞ^ÑÒ×Å^ÐÐõòåâìïïä 118.5
Perhaps the cvar_cat's could get performed on a temp variable, and then an apply button could move that into the name cvar, just a thought though.
I noticed that the LogDate and LogTime are working nicely now, and PatchName is a little more appropriate, but I would love if the GameEnd said the scores instead of Red Wins!, i.e. Red:52 Blue:45
Also, if there is a map change(gamemap/newmap), the GameEnd is missing the Red Wins!