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Digital Paint Discussion Board
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Official Feature Votes
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Feature: Light ramp entities (re-implement)
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Topic: Feature: Light ramp entities (re-implement) (Read 3454 times)
sk89q
Global Moderator
Autococker
Posts: 1049
Feature: Light ramp entities (re-implement)
«
on:
January 06, 2008, 12:38:18 PM »
Light ramp entities (re-implement)
http://www.gamedesign.net/node/32#target_lightramp
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cusoman
Autococker
Posts: 524
Re: Feature: Light ramp entities (re-implement)
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Reply #1 on:
January 06, 2008, 12:44:13 PM »
As long as the light value changes could be drastic, this could really help the atmosphere of the game.
-Cusoman
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ViciouZ
Map Committee
Autococker
Posts: 2227
Re: Feature: Light ramp entities (re-implement)
«
Reply #2 on:
January 06, 2008, 12:54:07 PM »
I want this so i can make rock2
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: Light ramp entities (re-implement)
«
Reply #3 on:
January 06, 2008, 09:58:59 PM »
http://dplogin.com/dplogin/featurevote/feature.php?id=10049
I think Q2 had this disabled in multiplayer due to lag issues. I don't recall taking it out, either.
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Digital Paint Discussion Board
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Development
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Bugs, Feature Requests, and Feedback
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Official Feature Votes
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Feature: Light ramp entities (re-implement)