Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
BUG: Siegecastle
« previous
next »
Print
Pages: [
1
]
Author
Topic: BUG: Siegecastle (Read 2266 times)
SuperMAn
Committee Member
Autococker
Posts: 902
BUG: Siegecastle
«
on:
January 25, 2008, 11:50:18 AM »
Here are 2 places where you can get stuck in Siegecastle currently... Not sure if Jitspoe is aware or cares about this. Got a demo to show where.
http://zilla-clan.net/upload/364956
Logged
Spook
Autococker
Posts: 2542
Re: BUG: Siegecastle
«
Reply #1 on:
January 25, 2008, 03:14:52 PM »
Super, since i found that jump it was obvious that a player was never meant to go up there. You can stand on clip brushes, so when jits made it, he didn't think anyone would notice.
Logged
DaRkNeSS
Autococker
Posts: 622
Re: BUG: Siegecastle
«
Reply #2 on:
January 25, 2008, 07:11:16 PM »
Yeah because everyone is going to be jumping up there and purposely dropping down. Good idea, let's make more work for Jitspoe.
Logged
SuperMAn
Committee Member
Autococker
Posts: 902
Re: BUG: Siegecastle
«
Reply #3 on:
January 26, 2008, 01:14:07 PM »
Sigh.. deleted post? Oh well ty for proving my point Spook. Delete this thread I don't care about the bug and I know it will never be fixed.
Logged
Garrett
Autococker
Posts: 1372
Re: BUG: Siegecastle
«
Reply #4 on:
January 26, 2008, 01:39:15 PM »
Its not a bug.
DaRkNeSS you don't gotta be so harsh regardless man.
Logged
DaRkNeSS
Autococker
Posts: 622
Re: BUG: Siegecastle
«
Reply #5 on:
January 26, 2008, 05:08:22 PM »
I wasn't trying to be harsh... I was just saying there is a small number of people who can get up there and the only place SiegeCastle is ever played is in public servers so it isn't very high priority to be fixed right now.
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: BUG: Siegecastle
«
Reply #6 on:
January 26, 2008, 06:30:11 PM »
You can't
accidentally
get up there and fall down into the opening either. You kind of have to be trying to screw yourself over. It's not a very strategic position to begin with.
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
BUG: Siegecastle