Please no credit, just a map I can show off to my friends without them laughing.
It does shove a load of errors in there if it can't find textures but I've never seen a difference in the output and don't fully understand why the rad compiler needs to see the textures anyway.
source concepts as in pictures of what i want, or blueprints? I'd do it myself but i cant figure out to use blender and get it into the game