Author Topic: set gun!  (Read 1019 times)

ART-MEN

  • Stingray
  • Posts: 50
set gun!
« on: March 30, 2008, 03:42:55 PM »
what i do to set up a gun entities?
what i rite if i want autocockers

M-A-Zing

  • 68 Carbine
  • Posts: 274
Re: set gun!
« Reply #1 on: March 30, 2008, 04:07:45 PM »
first you make a weapon_pballgun entity then press the plus sign and type classname="type" and value="autococker"

Eiii

  • Autococker
  • Posts: 4595
Re: set gun!
« Reply #2 on: March 30, 2008, 04:14:35 PM »
Click the question mark next to the Entity selection dropdown box when you have the gun entity type selected. It should tell you all you need to know, in most cases.

w3b5t3r

  • VM-68
  • Posts: 248
Re: set gun!
« Reply #3 on: March 31, 2008, 10:25:41 AM »
Nothing to add, when you don't know what to put in an entity, click the "?" button and read :P