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Digital Paint Discussion Board
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Mapping
(Moderator:
Chef-Killer
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set gun!
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Topic: set gun! (Read 1019 times)
ART-MEN
Stingray
Posts: 50
set gun!
«
on:
March 30, 2008, 03:42:55 PM »
what i do to set up a gun entities?
what i rite if i want autocockers
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M-A-Zing
68 Carbine
Posts: 274
Re: set gun!
«
Reply #1 on:
March 30, 2008, 04:07:45 PM »
first you make a weapon_pballgun entity then press the plus sign and type classname="type" and value="autococker"
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Eiii
Autococker
Posts: 4595
Re: set gun!
«
Reply #2 on:
March 30, 2008, 04:14:35 PM »
Click the question mark next to the Entity selection dropdown box when you have the gun entity type selected. It should tell you all you need to know, in most cases.
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w3b5t3r
VM-68
Posts: 248
Re: set gun!
«
Reply #3 on:
March 31, 2008, 10:25:41 AM »
Nothing to add, when you don't know what to put in an entity, click the "?" button and read
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Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
set gun!