Author Topic: Codes  (Read 1065 times)

bubba

  • PGP
  • Posts: 5
Codes
« on: May 19, 2008, 09:46:21 AM »
Me and my friends stay at school and play this but when the host leaves the game doesnt work. I was wondering how you could change so that when one person leaves one of the other is the host/op. I read the documents and it says something about typing debug3 and op so you are the host and change the map but it never works. Please tell me how to make one of the other players the op.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Codes
« Reply #1 on: May 19, 2008, 10:03:16 AM »
The host is actually hosting the server. There is a way to allow others to change the map, as you described, but the original computer is still hosting. There is no way to transfer the server to another host while it is running.

You need a dedicated server.

Eiii

  • Autococker
  • Posts: 4595
Re: Codes
« Reply #2 on: May 19, 2008, 02:18:43 PM »
Peer-to-peer games are probably one of the worst things to design and play, from a technical and moral standpoint. This can't, and shouldn't, happen.

Cameron

  • Global Moderator
  • Autococker
  • Posts: 2686
Re: Codes
« Reply #3 on: May 19, 2008, 02:58:57 PM »
Can't you put the oppass passwords in server.cfg because I'm pretty sure the Start New Game runs off that.

Eiii

  • Autococker
  • Posts: 4595
Re: Codes
« Reply #4 on: May 19, 2008, 04:29:41 PM »
Can't you put the oppass passwords in server.cfg because I'm pretty sure the Start New Game runs off that.
That is not what he asked at all, btw.