Author Topic: server won't connect over the internet (new organized version)  (Read 1405 times)

inspiratron

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hey all...

trying to set up a home server, and when i connect locally (from the same network) using the server's local IP, the game works fine.  however, if i try connecting through my public IP (but still from my house) it gets to the "Midnight - by jitspoe" and then nothing happens.

i've set up port forwarding on port 27910 for the server, but it still won't work, it just hang (not freezes) while loading.  Info is below:.

any ideas?
sam w-k



Public IP/Port:  99.249.79.181:27910


DP Resource Public Server Troubleshooter
Specified server information: 99.249.79.181:27910
Actual user IP address: Same as provided IP
RCON password provided? yes
Run at Fri, 11 Jul 2008 02:10:37 +0000

TEST PROCESS
===================
> Checking if 99.249.79.181:27910 can be connected to...
>    Writing to socket: '\xFF\xFF\xFF\xFFstatus\n'
>    Attempting to read, 3 second timeout...
>    OK: Strings 'Digital Paint' and/or 'DPPB2' found in server output (ping: 94ms)
> Using a non-default server hostname.
> Connection SUCCESSFUL! Port forwarding and firewall settings correct.
> Checking server list...
> Getting server list from http://dplogin.com/serverlist.php
> 1 entry/entries found in server list for your IP address:
>    99.249.79.181:27910

RECOMMENDATIONS
===================
* Everything looks like it should work





config file:
// ----------------------------------------------------------------------
// GENERIC SERVER INFO
// ----------------------------------------------------------------------

set hostname "BBB_server"
set website "http://inspiratron.freehostia.com" s
set admin "admin-name" s
set e-mail "inspiratron@yahoo.ca" s
set location "London, ON" s

set public 1 // set to 0 if you don't want this on the public server list
set password "xxxx" // Password required to connect

setmaster dplogin.com master0.gamespy.com

// ----------------------------------------------------------------------
// MESSAGE OF THE DAY
// ----------------------------------------------------------------------

set motdfile pball/configs/motd.txt

// ----------------------------------------------------------------------
// ROTATION
// ----------------------------------------------------------------------

set rot_file pball/configs/rotation.txt

// ----------------------------------------------------------------------
// GENERAL SETTINGS
// ----------------------------------------------------------------------

set autojoin normal
set ffire 0
set grenadeffire 1
set timelimit 20
set fraglimit 50
set elim 60 // time (in seconds) before players respawn
set gren_explodeonimpact 1
set deadtalk 0 // set to 1 to allow dead players to talk to living
set sv_maxvelocity 4096
set swear_filter 0
set sv_votemapenabled 1
set idle 90 // time (in seconds) before idle players are put on observer

// ----------------------------------------------------------------------
// MATCH SETTINGS
// ----------------------------------------------------------------------

set allow_match 0 // set to 1 to enable the "match" command for clan matches
set matchmode_cfg "matchmode.cfg"
set publicmode_cfg "publicmode.cfg"

// ----------------------------------------------------------------------
// CONSOLE LOGGING
// ----------------------------------------------------------------------
//
// logfile
// -------
// 0 - Disable console logging.
// 1 - Buffered logging.  File is wiped each server restart.
// 2 - Continuous logging.  File is wiped each server restart.
// 3 - Continous logging.  File is appended.

set logfile 3

// ----------------------------------------------------------------------
// STANDARD LOGGING
// ----------------------------------------------------------------------

// sl_logging
// ----------
// bit 1, val | 1 : display STDLogging to console
// bit 2, val | 2 : log STDLogging to sl_logfile
// bit 3, val | 4 : send UDP packets to server defined IPs (DISABLED)

// sl_logfile
// ----------
// the file to put the STDlog info in.
// # will be replaced with the PORT number of the server

// set sl_logging 2
// set sl_logfile server#.log

// ----------------------------------------------------------------------
// DOWNLOAD OPTIONS
// ----------------------------------------------------------------------

set allow_download         1
set allow_download_maps    1
set allow_download_models  1
set allow_download_sounds  1
set allow_download_players 1

// ----------------------------------------------------------------------
// OPERATOR SETTINGS
// ----------------------------------------------------------------------

// Use "login password" at the console to obtain op status of said level
// Commands are restricted by level in commands.cfg
set numpasses 5
set oppass1      "1"
set oppass1level 1
set oppass2      "50"
set oppass2level 50
set oppass3      "100"
set oppass3level 100
set oppass4      "150"
set oppass4level 150
set oppass5      "200"
set oppass5level 200

rcon_password "xxxx"

KnacK

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Re: server won't connect over the internet (new organized version)
« Reply #1 on: July 10, 2008, 08:18:11 PM »
1. are you trying to use a separate pc to connect to this?
2. is it still in your dmz?

inspiratron

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Re: server won't connect over the internet (new organized version)
« Reply #2 on: July 10, 2008, 09:03:04 PM »
i scrapped the DMZ setup, now just using port-forwarding.

yes, i'm still using a seperate PC as the cliient... i even tried switching which computer was the server and which was the client (using the same config file) and the same thing happened... this leads me to believe that the problem is either my router setup or my config file setup...

inspiratron

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Re: server won't connect over the internet (new organized version)
« Reply #3 on: July 11, 2008, 06:17:00 AM »
i think i found the problem...

i tried connecting from work, and it connected and joined the game just fine, so maybe the server has a problem when someone tries to connect with the same public IP as the server

just a thought?
sam w-k

KnacK

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Re: server won't connect over the internet (new organized version)
« Reply #4 on: July 11, 2008, 07:21:19 AM »
You *should* be able to connect to the server while at your house using your local pc and the local private ip address

jitspoe

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Re: server won't connect over the internet (new organized version)
« Reply #5 on: July 11, 2008, 09:58:32 AM »
Often you can't connect through your external IP to the same machine you're on.  You'll just have to use the LAN ip or 127.0.0.1.