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Digital Paint Discussion Board
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Paintball 2: The Game
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Paintball 2 Discussion
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Map tutoral
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Topic: Map tutoral (Read 1689 times)
Eiii
Autococker
Posts: 4595
Map tutoral
«
on:
May 01, 2003, 05:13:22 AM »
I need a map-making tutorial. i have one already, but it gives me problems when i compile. Anyone?
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Eiii
Autococker
Posts: 4595
Re: Map tutoral
«
Reply #1 on:
May 02, 2003, 05:38:19 AM »
Ill tell you exactly what it said--
*************ERROR*************
SetQdirFromPath: no 'quake2' in C:\digital paint\bsp\mapfiles\test1
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jitspoe
Administrator
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Posts: 18802
Re: Map tutoral
«
Reply #2 on:
May 05, 2003, 11:12:11 PM »
Unfortunately the way the compile tools are set up, they expect to see a "quake2" directory. Just make a directory called "quake2" and put stuff in there... I'm not sure why the compile tools were written like that, but ya just have to deal with it.
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Eiii
Autococker
Posts: 4595
problam2
«
Reply #3 on:
May 06, 2003, 03:55:14 PM »
Here's another problem...
I can't load very many textures. i have the "texture directry" set to my...um...paintball2 texture directory. it's only loading some textures. what's my problem?
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Anrkist
VM-68
Posts: 103
Re: Map tutoral
«
Reply #4 on:
May 06, 2003, 04:01:34 PM »
Did you read the tutorial that came with BSP ? You have to use quake2 DP's textures.
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Eiii
Autococker
Posts: 4595
Re: Map tutoral
«
Reply #5 on:
May 07, 2003, 05:08:27 AM »
where are those?
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Eiii
Autococker
Posts: 4595
Re: Map tutoral
«
Reply #6 on:
May 12, 2003, 04:59:06 AM »
anyone???
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jitspoe
Administrator
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Posts: 18802
Re: Map tutoral
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Reply #7 on:
May 13, 2003, 05:08:10 PM »
The files page -- the 1.x client files.
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Map tutoral