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Filter Forge
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Topic: Filter Forge (Read 17048 times)
ViciouZ
Map Committee
Autococker
Posts: 2227
Re: Filter Forge
«
Reply #60 on:
July 23, 2008, 03:19:27 PM »
You make a filter and it gets to "high" usage rank.
1 point 20% off
2 points 50% off
3 points free copy
5 points free upgrades for life
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Filter Forge
«
Reply #61 on:
September 01, 2008, 11:06:46 PM »
Took a shot at some barrel textures. This program is kind of addicting - probably took a lot longer coming up with the right combination of filters than it would have to just photoshop (or gimp) some textures, but I kind of like the challenge.
The rest of the barrel textures are in
http://dplogin.com/files/textures/pball/hr4
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y00tz
Autococker
Posts: 2742
Re: Filter Forge
«
Reply #62 on:
September 01, 2008, 11:08:49 PM »
Wow those are the first Filter Forge textures I've seen that don't look like they were made in FF Good job
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T3RR0R15T
Map Committee
Autococker
Posts: 2593
Re: Filter Forge
«
Reply #63 on:
September 02, 2008, 08:25:32 AM »
The rock5_2.jpg look a little bit palish.
The barrels are not bad. I miss the rust on the ground (like the old hr4 barrels). U made a new lid too?
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Filter Forge
«
Reply #64 on:
September 07, 2008, 05:29:12 PM »
Just came across this filter that I found rather impressive:
http://www.filterforge.com/filters/6133.html
- I like how he scaled the texture to give it the illusion of perspective. Pretty clever.
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KnacK
Global Moderator
Autococker
Posts: 3039
Re: Filter Forge
«
Reply #65 on:
September 07, 2008, 06:01:05 PM »
METAL CRATES FTW!!!!!!!
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Digital Paint Discussion Board
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Filter Forge