Author Topic: Build 24  (Read 14030 times)

jitspoe

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Re: Build 24
« Reply #60 on: January 25, 2009, 12:33:10 AM »
The games don't favor nvidia.  Nvidia just has better drivers.  I noticed the reflective water worked fine on my work machine that has an ATI card when used at 640x480, but it turned into the red/green plasma at higher resolutions.  Perhaps your crash is due to the reflective water.  You could try r_reflectivewater 0.

UDead

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Re: Build 24
« Reply #61 on: January 25, 2009, 05:34:44 PM »
what drivers or video cards to you prefer to work best with PBall?

jitspoe

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Re: Build 24
« Reply #62 on: January 25, 2009, 11:56:47 PM »
nVidia works best in general (not just pball).

stabbs

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Re: Build 24
« Reply #63 on: February 04, 2009, 09:40:47 AM »
I got my new nVidia card, and it works great.  Never had a crash.

UDead

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Re: Build 24
« Reply #64 on: February 13, 2009, 09:26:11 AM »
any news on when build 24 fully compleated?

T3RR0R15T

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Re: Build 24
« Reply #65 on: February 13, 2009, 10:25:55 AM »
Build 24, no.

I think, there are some new news when build 26 comes out.

stabbs

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Re: Build 24
« Reply #66 on: February 17, 2009, 05:11:26 PM »
Build 26?  Awesome.  Hope it has some good menu improvements.  One of the best improvements that the menu could have are buttons that look like buttons.  Like the "apply" buttons are so hard to find because they just look like regular text.  Great game, just needs some user interface fixes.  The password prompt in build 25 was awesome.  That was a great idea to finally implement.