Ok, took a look at the map.
- You need to put beta maps in the "maps/beta" directory and give them an appropriate filename, like kalucky_b1.bsp (to avoid cluttering the maps directory, and to make sure there aren't multiple versions of the map with the same name floating around).
- Textures are dark, paletted, and yucky looking. Why did you use .wal files? You should use jpeg images on max quality. The ceiling texture looks terrible.
- Where are these textures from, and what license do they have?
- The lighting seems OK -- I think the darkness is mainly because of the textures.
- The sky needs to be higher so you don't bang your head on it.
- The roofs on the buildings along the edge should really have another side to them, and then put a clip texture or something to prevent people from going over them -- it looks weird to just have half a building cut off and then void...
- There's no map name (message key).
- The gamemodes aren't set up properly. I tried to load the map in 1 flag mode and captured the flag as soon as I grabbed it.
- Use the "final compile" option. The lightmap looks blocky.