lawl has a massive variety of map choice, our tie-map situations never take long because we have such a wide range of variety in terms of skill, size and gameplay. We never normally choose airtime1, sh22 or pp1 either.. unless it's a strange clan who will only play them... :/
Yeah, like thesands. Dude, you are the biggest meddling asskisser this game has ever seen. You are annoying little kid.
But not every clan in dp is on IRC.
They should.
woops, got a little off topic here.
Official maplist = bad. Game has probably hundreds of maps, would be a waste to make some official maplist...
Official tiemaplist = good. Well, it wouldnt force 2 clans to match on a tiemap that is on that list... it offers a way to escape the situation where tiemap is hard to decide... if 2 clans want to play oddjob as tiemap, then so be it, but i would not, so i would refer to
www.dplogin.com/match paragraph X and tell that we should follow those guidelines there. Problem solved.
randomizer = yeah, i guess it wouldnt just work.
I think the official tiemaplist should have expiration date (set beforehand) and it should be reviewed, because it should only contain maps that are really playerd, guess u can say overplayed.
jits has been a nazi and changed ballspeed, jits has been a nazi and added prime grenades, why cant he be a bit friendly towards the matching community and really add something for us :/
I would suggest the future tiemaplist: propaint1, shazam22, airtime, pbcup_pforest, pbcup_renoir, carpathian, castle1.
They are all maps that everybody knows, they play really well and every clan can remove 3 maps out of that list, so really shouldnt be a problem to 'know' these maps good enough.
if you make your own suggestion, pls remember that the maplsit should contain odd number of mapos, then both teams can eliminate the same number of maps.