Please add pics of your map in your first post! I think most of the people just want to know how it looks and don't want to download some beta mapfiles directly.
Nice mixture. I don't know if many people will like it, but it's done well.
Add "gamemode" "#" to your worldspawn and delete the following keys/values from it.
"LoadedCO2" "20oz"
"GiveCO2" "20oz"
"GiveAmmo" "200"
"GiveBarrel" "steel"
"GiveHopper" "200"
"GiveGun" "autococker"
"teamnumber" "1"
For the spawnpoints you should add "angle" "#" for the direction the people will look after spawning.
If you add "speed" "#", "accel" "#" and ""decel" "#" to the func_plats, they would look much more realistic. Also fix the black face. Use "_minlight" "#" for it (that the entity glows) or just light the black face a little bit.
Couldn't find a misaligned box, great job here.
One thing I don't like are the two flags for each team (
). Why do all people want to destroy their maps of this way. Also the mid flag is too much opened. I would just delete it.
And in the end a few screenshots:
Argh! Align these barrels. There is also a different texture for the top and for the bottom of them.
I believe it's from xbmap1, isn't it? In my opinion a small box would look a lot more nice.
Argh again!!! Also from xbmap1 I believe. Spend more time in those structures and align all textures. Some faces need to be rotated, other ones need to be moved a little bit. Please do that for all of these things.
Rotate this faces.
Oh, yes. Add clip brushes next to the lights.
Here you should add clip brushes, too.
Rotate this faces, too.
Hm...Looks horrible, like all other tries in other maps by other mappers. If the wall is too empty for you, you can use the dp banner p.a.
It would look way better.
Here you need to add a few lights.