Author Topic: what does Alias_loop_count mean?  (Read 1733 times)

Kels0

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what does Alias_loop_count mean?
« on: August 12, 2010, 11:26:34 PM »
Alias_Loop_Count shows up when i bind my $name. it dont change my name so can someone tell me what it means? cuz i have different names i would like to put my clan tag too. and i am only in xP.

ic3y

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Re: what does Alias_loop_count mean?
« Reply #1 on: August 13, 2010, 12:54:44 AM »
$name is your currently name

Kels0

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Re: what does Alias_loop_count mean?
« Reply #2 on: August 13, 2010, 12:16:26 PM »
but i bind my name like [xP]3oH!3 then i would change it to [xP]Kels0 and i would try to use the bind for 3oH!3 $name and thats when it says it i dont know what to do so i can change my name. and ty ic3

ic3y

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Re: what does Alias_loop_count mean?
« Reply #3 on: August 13, 2010, 03:01:16 PM »
bind <button> name <name>

Example for your problem:

Currently name: kels0
so $name = kels0

And when you change your name with

bind f2 name [xP]3oH!3

is $name = [xP]3oH!3


So bind <button> name $name is a loop

Kels0

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Re: what does Alias_loop_count mean?
« Reply #4 on: August 13, 2010, 11:59:58 PM »
i just tried that and it still says Alias_loop_count so i dont know. but the weirdest part is i had the game on my comp before when i was cleaning my comp out and i was able to bind my names then but now its saying that.

ic3y

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Re: what does Alias_loop_count mean?
« Reply #5 on: August 14, 2010, 02:52:05 AM »
What is your bind?

Kels0

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Re: what does Alias_loop_count mean?
« Reply #6 on: August 14, 2010, 09:00:15 AM »
ill copy it from the configs for you bind "q" "name ˆ0[ˆªxˆ©Pˆ0]ˆ©3ˆ9oHˆ0!ˆª3"

thats the whole thing

ic3y

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Re: what does Alias_loop_count mean?
« Reply #7 on: August 14, 2010, 11:58:39 AM »
hm, dont know more, sry

Kels0

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Re: what does Alias_loop_count mean?
« Reply #8 on: August 14, 2010, 03:13:26 PM »
its ok thanks anyways.

jitspoe

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Re: what does Alias_loop_count mean?
« Reply #9 on: September 02, 2010, 01:26:50 PM »
I think that happens when you have an alias that calls another alias that goes back to the first one.  In other words, the aliases loop around and never end.  I'm not sure how you would get that with just a bind, though.  I think there have to be aliases involved somewhere.