Author Topic: Fixed maps  (Read 1232 times)

selda

  • Map Committee
  • Stingray
  • Posts: 65
Fixed maps
« on: August 02, 2011, 04:08:46 PM »
I decided to start topic where we will place all fixed maps as ChefKiller suggested. To submit your fixed map here, post a reply or PM me. We will try to keep servers synchronized with fixed maps posted here. When you reply, start new topic for fixed map too so we can point out problems/bugs/missaligned textures there.

List of fixed maps

Wobluda
Forum topic:
http://dplogin.com/forums/index.php?topic=22723.0

jump/4c3jump1-4
Entity fix:
Download here

Maps in fixing process
Duck
Forum topic:
http://dplogin.com/forums/index.php?topic=22826.0
« Last Edit: August 29, 2011, 06:59:29 AM by selda »

Bundy

  • VM-68
  • Posts: 155
Re: Fixed maps
« Reply #1 on: August 02, 2011, 04:11:20 PM »
Good Idea!

SuperMAn

  • Committee Member
  • Autococker
  • Posts: 902
Re: Fixed maps
« Reply #2 on: August 02, 2011, 05:24:39 PM »
Can you fix the spawns in these jump maps?  Always spawn under the map.

jump/4c3jump1
jump/4c3jump2
jump/4c3jump3
jump/4c3jump4

I'm sure the mapper wont mind you making his maps playable again!

Chef-Killer

  • Moderator
  • Autococker
  • Posts: 1312
Re: Fixed maps
« Reply #3 on: August 03, 2011, 10:40:09 AM »
I'd wait with this topic until the problem with the missing official consents of the mappers is clarified. After that, a sticky overview what's planned, in progress and already done by the mapping committee or other people would be very helpful.

@SuperMan: I can create .ent files with fixed player spawns for these maps later.

EDIT: Attached .ent files. Looks like there were planned more levels, because the end of level 4 was trying to link to level 5.
« Last Edit: August 03, 2011, 11:51:04 AM by Chef-Killer »