Author Topic: New Map: Simple CTF  (Read 2903 times)

lukethefalcon

  • PGP
  • Posts: 4
New Map: Simple CTF
« on: May 26, 2012, 08:12:39 AM »
My first map i ever made.

It's just simple; There's two bases, a flag in each base.

Teams: Red and Blue

Gamemode: CTF

Flags: 2

Feedback plz :)


jE

  • Stingray
  • Posts: 53
Re: New Map: Simple CTF
« Reply #1 on: May 26, 2012, 03:27:54 PM »
this map put a smile on my face :D

Aveiro

  • 68 Carbine
  • Posts: 485
Re: New Map: Simple CTF
« Reply #2 on: May 26, 2012, 03:41:19 PM »
Wow so cool map, i like it. RLY

Foxhound

  • Autococker
  • Posts: 952
Re: New Map: Simple CTF
« Reply #3 on: May 27, 2012, 12:06:43 PM »
i like how you can spawn with any gun.

you need air tanks though

Chef-Killer

  • Moderator
  • Autococker
  • Posts: 1312
Re: New Map: Simple CTF
« Reply #4 on: May 28, 2012, 02:51:28 AM »
You should make the name all lowercase.

For your first map, it looks good. Try to learn how to align textures next.
Texture alignment:

PLEASE align all of your textures.  If you can't take the time to do this, don't even bother making a map.  What I usually do is make an object, say a crate, where it's lined up on the grid (use a grid size of 64), then press Alt-L to lock the texture.  Then you can move it wherever you want and not worry about having to line up the texture.  If you do need to fix up texture alignment, though, hit "S" to bring up the surface properties.  You'll see: S, T, R, SX, SY, which stand for horizontal offset, vertical offset, rotation, X scale, and Y scale respectively.  Select the face you want to modify (click on it in the 3D window).  Adjust the values, then click "apply face".  Or, if you're doing something like a half-sized crate, put .5 in the X and Y scale, then press "apply brush" to apply it to the whole box.  Negative values can be used on the X and Y scales if you need to flip a backwards texture.

I'll have a detailed look at the map later.

Map is online @ [OTB] Beta! Let me know if you need the login to change the map.

Foxhound

  • Autococker
  • Posts: 952
Re: New Map: Simple CTF
« Reply #5 on: May 28, 2012, 09:53:40 AM »
im not as good as you chef as far as looking at textures go, but i think this map is solid. the only thing is on the red side, the barrel texture which you can climb into the bunker is red instead of brown like the blue side has.

gonass

  • 68 Carbine
  • Posts: 383
Re: New Map: Simple CTF
« Reply #6 on: May 30, 2012, 06:20:21 PM »
Misaligned textures don't bother me at all.

HaRmonY

  • VM-68
  • Posts: 211
Re: New Map: Simple CTF
« Reply #7 on: June 05, 2012, 11:55:23 AM »
Attached a demo with feedback. It took little time before I wrote. So don't get impatient. :D
Sorry for my english.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: New Map: Simple CTF
« Reply #8 on: October 14, 2012, 10:06:20 PM »
Those are some really big trucks!  I feel like a toy in a child's playground. :)

Gameplay wise, I don't think it will work very well because there's only one narrow entry to get to the flag.  It will be way too easy to defend.