Author Topic: How can I get DP2 running on x86_64 linux?  (Read 1248 times)

cs-cam

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How can I get DP2 running on x86_64 linux?
« on: June 27, 2006, 05:53:11 AM »
I'm trying to get DP2 running on 64bit linux. The distro I'm using doesn't support multilib glibc so 32bit executables won't run and I'm trying to compile my own.

The makefile needed a tiny bit of playing but it builds, no errors but gamex86_64.so isn't made. Some of the comments at the top suggest it should be but I'm not an expert and I'm not really sure what I need to be doing.

Any suggestions? Google didn't give me much, is game$ARCH.so a DP2-specific file or can I use any quake2 game$ARCH.so file? Any info would be much appreciated :)
« Last Edit: August 13, 2015, 01:24:32 AM by webhead »

jitspoe

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Re: linux x86_64
« Reply #1 on: June 27, 2006, 10:18:40 AM »
It should be compatible with any, so long as they use the same compiler.  Naturally, linux isn't known for its compatibility.  That file isn't needed for online play.

TinMan

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Re: linux x86_64
« Reply #2 on: June 27, 2006, 02:35:28 PM »
Can't you just install linux32 and use "linux32 ./paintball2"?

jitspoe

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Re: linux x86_64
« Reply #3 on: June 27, 2006, 03:07:15 PM »
Why isn't 64bit linux compatible with 32bit programs out of the box?  That just seems silly.

TinMan

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Re: linux x86_64
« Reply #4 on: June 27, 2006, 03:40:43 PM »
You just gotta install that one package in Ubuntu, when I run 64bit I don't use anything 32bit, but I don't use 64bit installs for the destkop, only server. I like my 32-bit firefox with java and flashplayer  :P