NOTE:
This is a news article posted for http://paintball.jordanmrichards.com/tournaments.php?news
Good day competitors!
I am almost 100% sure that everyone now understands that the tournament is tomorrow and that there are currently 16 teams entered.
Now for some, 16 teams entered may be very exciting. Personally, I am very excited to see so much participation from the community. However, it comes with a cost.
Over the past few days, I have been working out what would be required to run a successful 16-team tournament flawlessly. It is difficult to say the least. It is however, very much possible and with everyone's co-operation, I think it will run rather smoothly.
For those of you who have taken a peak at the server browser, you may have noticed something rather, eh, unusual to say the least.
I am pretty sure that this image speaks for itself. 8 total tournament servers were required for this tournament to run properly. The first round will have a total of 16 teams playing each other all at one time. Lets just hope the servers can handle it! I have done a few tests.
--
Please note, if you are looking to get a match on a #sPec# server during the tournament, the #sPec# match servers will be offline. Sorry, but, you should of just signed up for the tournament instead. --
Now, for this to be a success, I will need everyone's co-operation on teamspeak listening for what server they should be at. With this quantity of teams, it is important that everyone co-operates. Try to get on the teamspeak channel at the address: otb-server.de at least 30-20 minutes before the tournament starts.
In other news, daylight_b1 has now been
officially voted out of the maplist.I wish everyone the best of luck for the first tournament of the series tomorrow, if you have any questions, feel free to message me.
See you tomorrow!
-JMR