It was simply meant to slow movement down in the area, as walking is fine on that slant, but trying to strafe the whole section base to base quickly will cause you to fall in at some point due to the physics. I'll see if it's a small change of water height as that might do, but I did want the water to cause an inconvenience for moving fast in that area.
Okay, I'll try changing the texture subfolder to pornstar-custom/ as mentioned by ace in bsp editor and paintball for the next beta.
edit: I changed the directory to textures/pornstar-custom/..
I hope quickly changing this in bsp editor will be enough to make it work properly as a few people have mentioned they don't have the texture downloaded when they enter the map, because of this directory issue?
also it is only a .wal file in bsp editor.... in my pball folder it is a .tga, does this make a difference?