Okay, so you can't just "remove spectate" or not remove it as a concept, without looking at more... I do agree RECON is not something used in any competitive game mode - and it is a very big advantage (however... voice chat is used universally in all games nowadays... so the argument of typing vs voice is irrelevant). Listen to pro CSGO/LoL comms. Now, the argument that it carries too much weight is valid - it does. But DP also has 0 strategy, so RECON is literally the only strategy in this game. So the arguments of "lazy2recon" are silly, because competitive games nowadays have 100x more said in comms then DP ever did.
1) The maps were built with spectating in mind. In order to remove spectate, we need a new set of maps.
2) Building off #1 - games don't have RECON cause they only have 1-5 maps. These maps are made to be balanced and proper - Official maps. So, strategy is created, and RECON is no longer a necessity. When you can play a random map you've never heard of, have 100's of maps played, you need RECON.
3) Gun-Temp -- Want to remove RECON, Guntemp needs to be added back. This adds for strategy to be shifted from post-death to pre-death, as campers are disadvantaged.
4) FOOTSTEP SOUNDS - This is also a necessity. No RECON in other games because you can hear people in proximity, to be able to have a form of reliable RECON. Without sounds you're literally just on a wild guessing game.
5) Revives should not be a thing. FPS games don't usually have revives. It doesn't really make sense to have IMO. It adds a "strategic" element, sure, but thats BECAUSE of Recon. If there's no recon, revive caps are the easiest thing ever. Without RECON, there should be no reviving in a match.
6) While we're at trying to change the game for the "competitive" nature - some other points: our current setup for matching is awful. Like... it is random, unofficial, and awkward for new players to understand. Matches in DP have the potential to last 30 minutes to 2 hours... Most games are 15-60 mins. It should be 1 single map, or 2 maps and combined total points win.
7) OFFICIAL maps should automatically update to the DPLOGIN clan team page (and be played on official servers) -- Everything else is pubs/scrims, scrims being more or less practice.
If you're trying to grow the game (goodluck lol) then I'm not so sure CTF is the best mode. Looking at other games, Siege is probably the best, but our maps suck for that.
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Now, if this is a singular change, without anything else, just removing spectating enemy while dead - then I think it is not worthwhile. It alone does not add anything. If you're trying to grow the game, grow competitive scene and all that ambitious things that aren't even possible with the current aesthetics of the game, then the above things would help.
Also, don't reply to me, if you like/dislike points cool, use them to work on the game if thats your goal, but I only check in on here maybe once ever 6 months, so likely will not see this thread again.