Thanks for helping evaluate the maps, rockitude!
Sorry I'm a bit delayed on this. Life has been busy, as always. I was trying to think of a good prize, and how to go about selecting a winner, and here's what I came up with, since it was actually a tough choice for me:
Rushed, I feel, has the best gameplay for low population servers. Works very well for 2v2, and while it looks simple at first glance, has a lot of subtle nuances that are pretty well thought out and catered to the Paintball2 style gameplay. I think the layout is solid and would love to see it put out with some visual polish, so I'm giving it #1 for (low pop) gameplay.
Concrete has the top aesthetics. Unfortunately we didn't have enough people to test it with more than 3v3 to see its true gameplay potential. It could probably stand to be shrunk down to better reflect the current community size, but I'm giving it #1 for visuals.
Orion went through some pretty major revisions based on beta feedback, so I'm giving it #1 for renovations.
Yes, this is my cop-out way of not having to pick a single first place winner.
As for the prize: each of you gets to pick 1 small feature for me to focus on next. Time is tight, so it needs to be something I can knock out in less than a day, ideally. I reserve the right to refuse if it's a feature that's too significant to implement or if it's really broken/dumb/offensive. Use common sense.
Also, I'm going to be gone for a couple of weeks, so you have plenty of time to decide.